Zobos are the enemies that appear through most game modes. The wiki table makes one thing very clear: range, speed, and skill text matter as much as element.
Read the threat type
- Ranged Zobos pressure your backline and punish slow clears.
- Fast Zobos punish greedy setups that take too long to stabilize.
- Support Zobos, such as buffing or summoning enemies, should usually be removed first.
- Repositioning Zobos punish teams that only defend one lane at a time.
Priority examples
Tipsy Zobo and Bugler Zobo buff allies. Goonch Zobo can move between rows. Nurse Zobo can apply Paralysis. These are not just stat blocks; they change how the whole wave behaves.
The clean answer
Build teams with one durable lane holder, one focused damage source, and enough elemental coverage to avoid bad trades.